AI Insights · Timothy · January 2022
Top 5 Military Games on iOS in Australia Q4 2021
In Q4 2021, Call of Duty®: Mobile led in revenue among the top military games on iOS in Australia, while Pure Sniper: Gun Shooter Games saw notable growth in downloads.
In Q4 2021, the performance of the top 5 military games on iOS in Australia showcased varying trends in weekly revenue, downloads, and active users.
Call of Duty®: Mobile from Activision Publishing, Inc. saw a peak in weekly revenue of approximately $155K at the end of September, with a noticeable decline to around $71K by early November. The game experienced fluctuations in downloads, starting with 9.5K in late September and ending the quarter with about 7.7K. Weekly active users hovered around 120K, peaking at 128.6K at the beginning of the quarter.
Top War: Battle Game by River Game HK Limited experienced a high of about $111K in revenue at the start of the quarter, dropping to around $38K in early December before recovering to $63K by the end of December. Downloads were relatively low, starting at 2.1K and ending with a slight increase to 2K. Active users saw a decline from 8.1K to around 6K over the quarter.
Pure Sniper: Gun Shooter Games by Miniclip.com, which launched in mid-November, showed significant growth in downloads, peaking at 1.5K in late November but then declining to around 468 by the end of December. Revenue saw a peak of $1.5K around the launch period, stabilizing to around $689 by the end of the quarter. Active users increased from 552 at the start of the quarter to a peak of 3.1K in late November, ending the quarter at about 1.5K.
Critical Strike CS: Online FPS from VERTIGOGAMES had steady revenue, peaking at around $759 in mid-December and ending the quarter at $654. Downloads showed a significant increase from 661 at the beginning of the quarter to over 2K in the last week of December. Active users grew from 4.9K to 7.6K over the quarter.
Boom Beach by Supercell demonstrated stable performance with revenue peaking at $7.8K in late October and ending the quarter at about $3.3K. Downloads remained consistent, starting at 720 and ending at 798. Active users saw a slight decline from 10.2K to about 9.8K throughout the quarter.
These insights are powered by Sensor Tower. For more detailed analytics and trends, visit Sensor Tower.